UI/UX & 2D ART
BUBBLE WITCH 2 SAGA
KING - BARCELONA
King is a leading interactive entertainment company in the mobile world. Creating unforgettable games that are played around the world every single day.
In my role as Senior UI/UX/2D Artist in Bubble Witch 2 Saga, at King, I was responsible for a wide range of design tasks that are critical to shaping the visual and user experience of the game. My duties were strategic oversight and practical management of the game interface, ensuring both aesthetic appeal and functional efficiency.
Conducted regular assessments and reviews of the game UI with the team to effectively implement new features and conduct A/B testing.
Developed wireframes for interface designs. Designed and tested interactive UX flows to ensure a seamless user experience. Supervised and implemented the integration of animations and graphical content into the game, focusing on the creation of dynamic images that bring the game's features to life.
He was also responsible for the artistic creation and periodic updating of the saga's maps and new episodes of the game. This task required a combination of creative vision and technical skill to produce attractive, visually coherent maps that guide and engage players through progressive stages of the game.
Below you will find a comprehensive overview of various UI/UX explorations conducted during my tenure. These explorations illustrate my commitment to continuous improvement and innovation in game design, ensuring that Bubble Witch 2 Saga remains a benchmark game in the market for its genre.
© 2024 Victor Mora